MAIN FACTION QUESTS
- Road to Freedom: At journey's end, follow freedom's lantern.
- Tradecraft: Meet Deacon on the Old Highway for an adventure.
- Underground Undercover: An Institute insider aids the Railroad's cause.
- Burning Cover: The Railroad passes the torch to The Minutemen.
- Operation Ticonderoga: Check on a safehouse for Desdemona.
- Precipice of War: Nothing is sacred as the Brotherhood invades the church.
- Rockets' Red Glare: The next step in turning the tables.
- The Nuclear Option (The Railroad): The Railroad's main mission and purpose reaches its conclusion.
MISCELLANEOUS QUESTS
- Boston After Dark: Escort H2-22 for Old Man Stockton, meet High Rise, and prove your worth to Dr.Carrington.
- Memory Interrupted: Visit the Memory Den for P.A.M.
RADIANT QUESTS
- Butcher's Bill 1: Check on the Augusta Safehouse.
- Butcher's Bill 2: Check on the status of Agent Blackbird.
- Mercer Safehouse: Kill hostiles, secure turrets.
- Jackpot: Visit the Mutant-inhabited Medford Memorial Hospital.
- Concierge: Eliminate the hostiles.
- Weathervane: A favor way high up.
- Randolph Safehouse: Do a favor for Drummer Boy.
- Variable Removal: Take out a Counselor for P.A.M.
- To the Mattresses: Lucky Tatum sleeps with the fishes.
- Lost Soul: Save a Synth.
- A Clean Equation: Tie up the remaining Steel loose ends.
- High Ground: Go vertibird hunting.